I liked this reply ... nice to see the debate being picke up by the like of esquire.
The lack of quality criticism in the world of games is due to the usual hangups about appearing to over-intellectualise a new media in front of the old guard. Let's face it, writing a serious essay on the post modern themes of MGS, or the complex blend of fabula and syuzhet in a final fantasy, will draw you weapons grade criticism before your work is even read. Really ambitious writers dont want to touch a cultural ghetto like games while their peers, mentors, and potential employers, think the whole phenomena is just a noisome offshoot of the toy industry. If it's going to get any better, games writing must begin to transcend the review as consumer testing and advice model, and take on the big issues that all other art criticism embraces. But it won't be easy... just to show how far we have to go, look at the total column inches afforded games in the printed Guardian the last two weeks. Compare it with the space allocated to cinema alone. Or theatre. Or opera. Or contempory dance. Perhaps the Guardian of all british media should be the first to take it more seriously? Posted by M33nan on June 20, 2006 10:28 AM.